Insights from Deploying See-Through Augmented Reality Signage in the Wild

Ashley Colley, Leena Ventä-Olkkonen, Florian Alt, Jonna Riitta Häkkilä

Tutkimustuotokset: Kirjoitus kirjassa/raportissa/konferenssijulkaisussaKonferenssiartikkeliTieteellinenvertaisarvioitu

12 Sitaatiot (Scopus)


Typically the key challenges with interactive digital signage
are (1) interaction times are short (usually in the order of seconds),
(2) interaction needs to be very easy to understand,
and (3) interaction needs to provide a benefit that justifies the
effort to engage. To tackle these challenges, we propose a seethrough
augmented reality application for digital signage that
enables passersby to observe the area behind the display, augmented
with useful data. We report on the development and
deployment of our application in two public settings: a public
library and a supermarket. Based on observations of 261
(library) and 661 (supermarket) passersby and 14 interviews,
we provide early insights and implications for application designers.
Our results show a significant increase in attention:
the see-through signage was noticed by 46% of the people,
compared to 14% with the non-see through version. Furthermore,
findings indicate that to best benefit the passersby, the
AR displays should clearly communicate their purpose.
OtsikkoPerDis '15
AlaotsikkoThe International Symposium on Pervasive Displays
ISBN (elektroninen)978-1-4503-3608-6
DOI - pysyväislinkit
TilaJulkaistu - 2015
OKM-julkaisutyyppiA4 Vertaisarvioitu artikkelil konferenssijulkaisussa
TapahtumaACM International Symposium on Pervasive Displays - Saarbrücken, Saksa
Kesto: 10 kesäk. 201512 kesäk. 2015
Konferenssinumero: 4


KonferenssiACM International Symposium on Pervasive Displays
LyhennettäPerDis '15


  • Kuvataide ja muotoilu


Sukella tutkimusaiheisiin 'Insights from Deploying See-Through Augmented Reality Signage in the Wild'. Ne muodostavat yhdessä ainutlaatuisen sormenjäljen.

Viite tähän julkaisuun