Keyphrases
Assassin's Creed
20%
Augmented Human
20%
Background Knowledge
6%
Body Tracking
40%
Cultural Heritage
66%
Cultural Heritage Institutions
20%
Cultural Identity
20%
Cultural Knowledge
20%
Cultural Sensitivity
6%
Decolonising Design
20%
Design Approach
6%
Design Context
20%
Design Domain
6%
Design Work
20%
Digital Heritage
22%
Digital Storytelling
20%
Efficient Collaboration
20%
Entanglement
5%
Ethical Issues
6%
Experience Categories
20%
Expert Designer
20%
Historical Storytelling
16%
Human-computer Interaction
20%
Indigenous Design
20%
Indigenous Heritage
20%
Interactive Interviews
20%
Interactive museum
20%
Interactive Tasks
20%
Interactive Technology
25%
Interactivity
6%
Lab Environment
6%
Lapland
5%
Local Knowledge
20%
Motion Capture Device
16%
Multiperspectivity
20%
Multisensory Experience
6%
Museum
100%
Museum Contents
16%
Museum Exhibitions
42%
Museum Experience
15%
Museum Heritage
20%
Museum Technologies
20%
Museum Visitors
50%
Negative Experiences
6%
Odyssey
20%
Participatory Research
20%
Positive Experiences
6%
Recontextualization
8%
Sensemaking
20%
Special Design
6%
Survey-based
6%
Systematic Literature Review
20%
Traditional Clothing
20%
Ubisoft
6%
User Experience
26%
User Study
13%
User Testing
20%
Virtual Experience
6%
Virtual museum
13%
Arts and Humanities
3-D model
10%
Appropriateness
6%
Background Knowledge
10%
Case Study
11%
Continuation
10%
Creeds
20%
Cultural Heritage
50%
Cultural Knowledge
6%
Designer
16%
Digital
9%
Digital Heritage
20%
Digital Storytelling
20%
Entanglement
5%
Interactive
40%
Interactivity
10%
Lapland
20%
Limitations
10%
Local
16%
Motion Capture
40%
Multi-sensory
10%
Museum exhibitions
26%
Museum technologies
20%
Narration
40%
Narrative
42%
Narrative Method
40%
Norway
10%
Odyssey
20%
Participatory Method
6%
Practitioners
10%
Proceedings
20%
Recontextualization
7%
Research Group
10%
Sense making
20%
Sensory experience
10%
showcase
20%
Sweden
10%
Technological Change
16%
Tradition
6%
User studies
20%
Virtual
10%
Virtual museum
20%