Visiting a Virtual Graveyard: Designing Virtual Reality Cultural Heritage Experiences

Jonna Häkkilä, Ashley Colley, Petri Hannula, Elina Luiro, Emilia Launne, Sanni Mustonen, Toni Westerlund

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

27 Citations (Scopus)
887 Downloads (Pure)

Abstract

Virtual reality offers a potential solution to enable visiting inaccessible cultural heritage sites. We present the design, prototyping and evaluation (n = 6) of a virtual visit to a historic graveyard. The Salla World War II graveyard is located in an inaccessible border zone between Finland and Russia. Our virtual graveyard, accessed through a head mounted display, aimed to create an as accurate as possible simulation of the Salla graveyard, including its atmosphere. Users are enabled to navigate the virtual graveyard and place a candle on a grave. Although the simulation was considered immersive, participants wished for more authenticity and details, e.g. being able to light the virtual candle. The work opens discussion on the need for dignity in the design of virtual experiences for sensitive cultural heritage sites.
Original languageEnglish
Title of host publicationMUM '19
Subtitle of host publicationProceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia
EditorsGiulio Jacucci , Fabio Paternò, Michael Rohs, Carmen Santoro
Place of PublicationNew York, NY, USA
PublisherACM
Pages56:1-56:4
ISBN (Print)978-1-4503-7624-2
DOIs
Publication statusPublished - 2019
MoEC publication typeA4 Article in a conference publication
EventInternational Conference on Mobile and Ubiquitous Multimedia - CNR Area, building a ground floor, room 27, Pisa, Italy
Duration: 26 Nov 201929 Nov 2019
Conference number: 18th
http://www.mum-conf.org/2019/

Conference

ConferenceInternational Conference on Mobile and Ubiquitous Multimedia
Abbreviated titleMUM '19
Country/TerritoryItaly
CityPisa
Period26.11.201929.11.2019
Internet address

Keywords

  • WW2
  • cemetery
  • cultural heritage
  • death
  • death-scapes
  • experience design
  • graveyard
  • museum
  • virtual heritage
  • virtual reality

Field of science

  • Visual arts and design

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