Self-Efficacy in Immersive Virtual Learning Environments: A Systematic Review

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

This systematic literature review covered peer-reviewed research articles and book chapters published in English between 2014 and 2019. The aim of the review was to create a narrative synthesis of the research on self-efficacy in the context of learning in immersive virtual environments. The research question addressed was: How is self-efficacy examined in immersive virtual learning environments? The process revealed the scarcity of research on the topic. Based on the results, the study of self-efficacy in this context could benefit from a more heterogenous participant base and the researchers’ keen attention to the issues of methodology and measurement.
Original languageEnglish
Title of host publicationProceedings of EdMedia + Innovate Learning
Editors Theo Bastiaens
PublisherAssociation for the advancement of computing in education
ISBN (Electronic)978-1-939797-50-6
Publication statusPublished - Jun 2020
MoEC publication typeA4 Article in a conference publication
EventEdmedia + Innovate Learning Conference Online 2020 - Amterdam, Netherlands
Duration: 23 Jun 202026 Jun 2020
https://www.aace.org/conf/edmedia/call/

Conference

ConferenceEdmedia + Innovate Learning Conference Online 2020
Country/TerritoryNetherlands
CityAmterdam
Period23.06.202026.06.2020
Internet address

Keywords

  • self-efficacy
  • immersive virtual learning environments

Field of science

  • General education
  • Media education

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