Sami Game Jam-Learning, Exploring, Reflecting and Sharing Indigenous Culture through Game Jamming

Annakaisa Kultima, Outi Laiti

Research output: Chapter in Book/Report/Conference proceedingConference contributionProfessional

Abstract

In this paper, we explore the experiences and lessons learned from Sami Game Jam 2018. Sami Game Jam 2018 was organized in Utsjoki, in a small Sámi village next to the border of Finland and Norway. The group of 44 jammers consisted of local Sámi participants and Finnish as well as international game students and professional developers. The event had 12 Sámi themes to explore that were divided between the teams and the event resulted in six games all combining two. The jam was stressful for the participants and organizers, both Sámi and non-Sámi, but in the end created an invaluable space for rich experiences, learning and self-discoveries. Furthermore, the jam provided a platform for indigenous game development and local game education and a platform to develop Sámi Pedagogy further.
Original languageEnglish
Title of host publicationProceedings of the 2019 DiGRA International Conference Game, Play And The Emerging Ludo-Mix
PublisherDigital Games Research Association
Publication statusPublished - 2019
MoEC publication typeD3 Professional conference proceedings
EventDIGRA 2019: THE 12TH DIGITAL GAMES RESEARCH ASSOCIATION CONFERENCE - Kyoto, Japan
Duration: 7 Aug 201911 Aug 2019

Conference

ConferenceDIGRA 2019: THE 12TH DIGITAL GAMES RESEARCH ASSOCIATION CONFERENCE
Country/TerritoryJapan
CityKyoto
Period07.08.201911.08.2019

Field of science

  • Visual arts and design

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