Navigating the Graveyard: Designing Technology for Deathscapes

Jonna Häkkilä, Meri-Tuulia Forsman, Ashley Colley

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

14 Citations (Scopus)

Abstract

In this paper, we consider graveyards as a design context, and present a prototype graveyard-navigator mobile application. The app enables search and navigation to particular graves and provides information on family connections between the buried. We evaluate the application, and chart general perceptions of technology use in graveyards through in situ interviews in a graveyard (n=12). Our findings reveal that navigating in a graveyard with the mobile application was found both useful and acceptable, whereas visualizing family trees was perceived with mixed feelings, due to privacy concerns. The perceptions of technology use in the graveyard emphasized the importance of unobtrusiveness and respect for the peace and privacy of other visitors, as well as for the context.

Original languageEnglish
Title of host publicationMUM '18
Subtitle of host publicationProceedings of the17th International Conference on Mobile and Ubiquitous Multimedia
EditorsSlim Abdennadher , Florian Alt
Place of PublicationNew York, NY, USA
PublisherACM
Pages199-204
Number of pages6
ISBN (Electronic)978-1-4503-6594-9
DOIs
Publication statusPublished - 2018
MoEC publication typeA4 Article in a conference publication
EventInternational Conference on Mobile and Ubiquitous Multimedia : 19th International Conference on Mobile and Ubiquitous Multimedia - Essen, Germany
Duration: 22 Nov 202025 Nov 2020
Conference number: 19
http://www.mum-conf.org/2020/

Publication series

SeriesMUM 2018

Conference

ConferenceInternational Conference on Mobile and Ubiquitous Multimedia
Abbreviated titleMUM '18
Country/TerritoryGermany
CityEssen
Period22.11.202025.11.2020
Internet address

Keywords

  • Graveyards, cemetery, death, deathscapes, designing for sensitive contexts, experience design, mobile application, unobtrusive interaction, user study

Field of science

  • Visual arts and design

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