Abstract
Mainstream communication technology today enables us to connect with loved ones across long distances. However, even with the proliferation of easy-to-use technology, there are reports on increasing loneliness and isolation amongst people. The technologies that enable these interactions are not necessarily designed to support meaningful emotional communication for users in long-distance relationships (LDRs). Furthermore, there is a lack of participatory tools that are designed with the focus of supporting end-user involvement in the design of LDR communication systems. We developed the Flexi Card Game (FCG), a card-based generative design toolkit to support designers and non-designers within participatory structures that can help develop unconventional communication systems to support LDRs. The FCG was developed using an iterative design process, involving end-users, designers, and researchers across five workshops with 56 participants. The paper makes three main contributions: (1) presents FCG—the novel card-based design toolkit itself, (2) describes the process of developing an LDR framework into a participatory toolkit, and (3) offers lessons and insights that can help researchers who are developing participatory tools in similar contexts.
Original language | English |
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Title of host publication | Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction |
Subtitle of host publication | TEI '21 |
Editors | Raphael Wimmer |
Place of Publication | New York |
Publisher | ACM |
Pages | 1-16 |
ISBN (Electronic) | 978-1-4503-8213-7 |
DOIs | |
Publication status | Published - 14 Feb 2021 |
MoEC publication type | A4 Article in a conference publication |
Event | TEI 2021: The 15th ACM International Conference on Tangible, Embedded and Embodied Interaction - Online, Salzburg, Austria Duration: 14 Feb 2021 → 19 Feb 2021 https://tei.acm.org/2021/ |
Conference
Conference | TEI 2021 |
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Country/Territory | Austria |
City | Salzburg |
Period | 14.02.2021 → 19.02.2021 |
Internet address |
Keywords
- Co-Design
- Design Cards
- Design Methods
- Game
- Long-Distance Relationships
- Participatory Workshop
Field of science
- Visual arts and design