Exploring the Use of Virtual Environments in an Industrial Site Design Process

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

3 Citations (Scopus)

Abstract

Virtual environments are becoming more commonly used in urban planning and the construction industry. In this paper, we investigate whether exploring a 3D model of a factory site can identify design problems related to human perception, such as exposing users to heights without sufficient protection. Problems of height and space are not easily identified during the normal design process, and are costly to correct. We present a user study (n = 30) in which three different presentation formats, (1) CAVE, (2) Head Mounted Display (HMD), and (3) monitor display, are compared as methods to explore a virtual factory site. Our results indicate that HMD provides the most immersive experience and e.g. that the CAVE approach is problematic in cases where detailed navigation is required. We also identify that the use of heart rate monitoring when exploring the virtual environment can provide a useful indication of possible issues related to perceptions of the design.
Original languageEnglish
Title of host publicationHuman-Computer Interaction – INTERACT 2015
EditorsJulio Abascal, Simone Barbosa, Mirko Fetter , Tom Gross, Philippe Palanque, Marco Winckler
Place of PublicationBasel
PublisherSpringer
Pages363-380
ISBN (Electronic)978-3-319-22723-8
ISBN (Print)978-3-319-22722-1
DOIs
Publication statusPublished - 2015
MoEC publication typeA4 Article in a conference publication
Event15th IFIP TC 13 International Conference, - Bamberg, Germany
Duration: 14 Sep 201518 Sep 2015

Publication series

SeriesLecture Notes in Computer Science
Number9299
ISSN0302-9743

Conference

Conference15th IFIP TC 13 International Conference,
Country/TerritoryGermany
CityBamberg
Period14.09.201518.09.2015

Field of science

  • Visual arts and design

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