Exploring the use of a digital twin in theatre stage design

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

The rapid development of technology has brought new methods and tools to physical space planning, offering opportunities to save time and materials. We present a case study where virtual reality (VR) was used for previsualization in the design of a theater production. A digital twin, i.e., a virtual environment matching the exact dimensions and visual appearance of the physical theatre stage was developed. During the design of a theater production, the potential of the approach was evaluated together with theater design and production experts with different backgrounds. We report that VR has can play a useful role in the context of theater production design. Through VR headsets, the space was better perceived than with other tools, with those less familiar with the space benefitting the most. However, VR could not completely replace the traditional methods of theater stage design and should be used in conjunction with existing approaches.
Original languageEnglish
Title of host publicationProceedings of IASDR 2023
Subtitle of host publicationLife-changing Design
EditorsDaniela de Sainz Molestina, Laura Galluzzo, Francesca Rizzo, Davide Spallazzo
Place of PublicationMilano
PublisherDesign Research Society
Pages1-4
Number of pages4
ISBN (Electronic)978-1-912294-59-6
DOIs
Publication statusPublished - 2023
MoEC publication typeA4 Article in a conference publication
EventCongress of the International Association of Societies of Design Research - Politecnico di Milano, Campus Bovisa Durando, Milano, Italy
Duration: 9 Oct 202313 Oct 2023
https://www.iasdr2023.polimi.it/

Conference

ConferenceCongress of the International Association of Societies of Design Research
Abbreviated titleIASDR
Country/TerritoryItaly
CityMilano
Period09.10.202313.10.2023
Internet address

Keywords

  • stage design
  • user experience
  • virtual reality
  • Digital twin

Field of science

  • Theatre, dance, music, other performing arts
  • Media and communications

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