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Abstract
Many companies do not yet fully embrace art-based and design methodologies for future foresight, particularly in validating speculative ideas and engaging stakeholders in long-term envisioning. This chapter presents a case study demonstrating how immersive theatre practices and worldbuilding, integrated within a virtual production stage, can serve as effective tools for prototyping near-future services. Prototyping, building and performing speculative yet plausible near-future scenarios foster embodied and empathic engagement transforming abstract foresight into lived experience. This study highlights how immersive prototyping environments, combining narrative, performance, and cinematic techniques, enable stakeholders to co-create and reflect on near-future service scenarios. The study showed that utilising these methods evoked emotional resonance, collaborative ideation, and a deeper understanding of felt future possibilities. The findings underscore the value of embodied participation in bridging the gap between imagination and implementation, suggesting that such methods can enhance strategic foresight and participatory design practices. The study contributes to the evolving discourse on empathy in design to better utilise immersive, performative, and narrative-driven approaches to envision futures that are not only imagined but also felt and co-created.
| Original language | English |
|---|---|
| Title of host publication | Increasing Participatory Engagement through Technology and Design |
| Subtitle of host publication | New Approaches for Participation |
| Editors | Mari Suoheimo, Jonna Häkkilä, Ravi Mahamuni |
| Place of Publication | London |
| Publisher | Routledge |
| Chapter | 14 |
| Pages | 197-211 |
| Number of pages | 15 |
| ISBN (Electronic) | 978-1-003-66787-2 |
| ISBN (Print) | 978-1-041-13055-0, 978-1-041-13054-3 |
| DOIs | |
| Publication status | Published - 24 Jul 2026 |
| MoEC publication type | A3 Part of a book or another research book |
Publication series
| Series | Design for Social Responsibility |
|---|---|
| Number | 18 |
Keywords
- participatory design
- theatre
- design
- prototypes
- social media
- scenarios
- work processes
- interaction
- planning and design
- virtual reality
Field of science
- Visual arts and design
Fingerprint
Dive into the research topics of 'Engaging Stakeholders in Prototyping with Immersive Theatre Practices and Worldbuilding on the Virtual Production Stage'. Together they form a unique fingerprint.Projects
- 1 Finished
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REBOUND TTK: Reconceptualizing Boundaries Together Towards Resilient and Just Arctic Future(s) (REBOUND)
Colley, A. (Collaborative Investigator), Häkkilä, J. (Principal Investigator), Paananen, S. (Collaborative Investigator) & Riskilä, T. (Other)
01.10.2023 → 30.09.2026
Project: Co-funded project
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