Designing Plastics Recycling with Virtual Reality

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

This demo presents a virtual reality (VR) experience on recycling plastics. Through the interactive, immersive virtual experience, the user can become familiar with the recycling center site and sort a selection of plastic products. The playful experience was designed to refine and evaluate the design of a planned physical recycling station. The interactive prototype served two purposes: first, to encourage recycling behavior and increase familiarity with plastic recycling practices; and second, to gather feedback on the design of the recycling site to optimize user experience and recycling efficiency.
Original languageEnglish
Title of host publicationMUM '24
Subtitle of host publicationProceedings of the International Conference on Mobile and Ubiquitous Multimedia
EditorsAndrii Matviienko, Jasmin Niess, Thomas Kosch
Place of PublicationNew York
PublisherACM
Pages532-535
Number of pages5
ISBN (Electronic)979-8-4007-1283-8
DOIs
Publication statusPublished - Dec 2024
MoEC publication typeA4 Article in a conference publication
EventInternational Conference on Mobile and Ubiquitous Multimedia - Tukholma, Sweden
Duration: 1 Dec 20244 Dec 2024
https://mum-conf.org/2024/index.php

Conference

ConferenceInternational Conference on Mobile and Ubiquitous Multimedia
Country/TerritorySweden
CityTukholma
Period01.12.202404.12.2024
Internet address

Keywords

  • virtual reality
  • recycling
  • plastic waste
  • service design
  • prototypes
  • recycling centres
  • simulation
  • sustainability

Field of science

  • Computer and information sciences
  • Visual arts and design

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