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Abstract
This demo presents a virtual reality (VR) experience on recycling plastics. Through the interactive, immersive virtual experience, the user can become familiar with the recycling center site and sort a selection of plastic products. The playful experience was designed to refine and evaluate the design of a planned physical recycling station. The interactive prototype served two purposes: first, to encourage recycling behavior and increase familiarity with plastic recycling practices; and second, to gather feedback on the design of the recycling site to optimize user experience and recycling efficiency.
Original language | English |
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Title of host publication | MUM '24 |
Subtitle of host publication | Proceedings of the International Conference on Mobile and Ubiquitous Multimedia |
Editors | Andrii Matviienko, Jasmin Niess, Thomas Kosch |
Place of Publication | New York |
Publisher | ACM |
Pages | 532-535 |
Number of pages | 5 |
ISBN (Electronic) | 979-8-4007-1283-8 |
DOIs | |
Publication status | Published - Dec 2024 |
MoEC publication type | A4 Article in a conference publication |
Event | International Conference on Mobile and Ubiquitous Multimedia - Tukholma, Sweden Duration: 1 Dec 2024 → 4 Dec 2024 https://mum-conf.org/2024/index.php |
Conference
Conference | International Conference on Mobile and Ubiquitous Multimedia |
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Country/Territory | Sweden |
City | Tukholma |
Period | 01.12.2024 → 04.12.2024 |
Internet address |
Keywords
- virtual reality
- recycling
- plastic waste
- service design
- prototypes
- recycling centres
- simulation
- sustainability
Field of science
- Computer and information sciences
- Visual arts and design
Fingerprint
Dive into the research topics of 'Designing Plastics Recycling with Virtual Reality'. Together they form a unique fingerprint.Projects
- 1 Active
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Plast-LIFE: Re-thinking plastics in a sustainable
Häkkilä, J. (Principal Investigator), Colley, A. (Other) & Tuisku, H. (Collaborative Investigator)
01.02.2023 → 31.01.2030
Project: Co-funded project