Comparing Thermal and Haptic Feedback Mechanisms for Game Controllers

Markus Löchtefeld, Tuomas Eino Ville Lappalainen, Jani Väyrynen, Ashley Colley, Jonna Riitta Häkkilä

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2 Citations (Scopus)


We investigate the use of thermal feedback, i.e. the feeling of warmth and cold, as an output mechanism for hand-held device user interfaces (UIs). In a prototype implementation, we enhanced a console game controller with thermal elements, positioned under the user’s fingertips. The prototype was evaluated using a simple video game, where the user was required to locate targets based on output cues. In a user study (n = 21) the performance and user experience of using visual, vibrotactile and thermal forms of feedback in the game were compared. Our salient findings suggest that thermal UI feedback is suited for presenting ambient information cues or creating an atmosphere.
Original languageEnglish
Title of host publicationProceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Number of pages7
ISBN (Electronic) 978-1-4503-4655-9
Publication statusPublished - May 2017
MoEC publication typeA4 Article in a conference publication
EventACM Conference on Human Factors in Computing Systems - Denver, United States
Duration: 6 May 201711 May 2017


ConferenceACM Conference on Human Factors in Computing Systems
Abbreviated titleCHI '17
CountryUnited States

Field of science

  • Visual arts and design


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