Keyphrases
Strategic Foresight
100%
Design Fiction
93%
Business Plan
75%
Fiction Film
75%
Foresight Tools
75%
Entrepreneurs
75%
Empathy
50%
Service Design
28%
Oman
25%
Phygital Experiences
25%
Place-making
25%
Phygital
25%
Hospitality
25%
Service Experience
25%
Tourism
25%
Design Management
25%
Design Approach
25%
Bridging the Gap
25%
Sensemaking
25%
Empathic Design
25%
Knowledge Generation
25%
Creative Knowledge
25%
Knowledge Creation
25%
Service Encounter
25%
World-building
25%
Systemic Turn
25%
Empathic Tendency
25%
Artificial Intelligence
25%
Service System
25%
Arts-based Methods
18%
Plausible Futures
18%
Systematic Literature Review
16%
Community Sustainable Development
12%
Technology Map
12%
Hospitality Services
12%
Sensor Technology
12%
Head-mounted Eye Tracking
12%
Empathy Map
12%
Eye Tracking System
12%
Heritage museum
12%
Tourist Experience
12%
Local Community
12%
Design Service
12%
Local Context
12%
Tourism Services
12%
Service Provider
12%
Local Heritage
12%
Customer Journey
12%
Participatory Design
12%
Experience Design
12%
Lapland
12%
Sustainable Development Goals
12%
Rovaniemi
12%
Tourism Design
12%
Design Researchers
12%
SECI Model
12%
Work Opportunities
12%
Creative Professionals
12%
Cue-approach
12%
University Research Team
12%
Knowledge Creation Model
12%
Design-based Methods
12%
Inter-organizational Collaboration
12%
Arts-based Initiatives
12%
Entanglement
12%
Creative Approach
12%
Industrial Setting
12%
User Support
12%
Lived Body
12%
Lightweight Technology
12%
Service Interactions
12%
Human Thinking
12%
Embodied Methods
12%
DALL-E
12%
Enhancement Layer
12%
Customer Perspective
12%
Digital Interface
12%
Bodystorming
12%
Design Process
12%
Future Worlds
12%
Technological Shift
8%
Strategic Application
8%
Strategic Decision-making Process
8%
Internet Governance
8%
Inclusive Approach
8%
Demographic Structure
8%
Managerial Challenges
8%
Local Governance
8%
Tampere
8%
Literature Review Methodology
8%
Rapid Transformation
8%
Turku
8%
Increasing Diversity
8%
Resource Allocation
8%
Espoo
8%
Design Principles
8%
Multiple Levels
8%
Technological Progress
8%
Design Analysis
8%
Education Paradigm
8%
CHIME
6%
Future Business Models
6%
Prototype-based
6%
Wind Changes
6%
Costume Design
6%
Film Industry
6%
Filmmaking
6%
Speculative Design
6%
Physical Prototyping
6%
Artistic Expression
6%
Game Industry
6%
Planning Tools
6%
Creative Methods
6%
Strategizing
6%
Business as Usual
6%
Dystopian
6%
Strategy Work
6%
Business Model Design
6%
Research through Design
6%
Design Art
6%
Cinematography
6%
Organizational Field
6%
System Innovation
6%
Human Touch
6%
Technology Experimentation
6%
Mental Boundaries
6%
Collaboration Activities
6%
Computer Science
Service Design
97%
Case Study
78%
Future Business
75%
Local Community
33%
Benchmarking
25%
Knowledge Management
25%
Knowledge Generation
25%
Design Challenge
25%
Artificial Intelligence
25%
Design Information
25%
social aspect
25%
Human Experience
25%
Human-Computer Interaction
25%
Information Technology
25%
Decision-Making
12%
Customer Perspective
12%
Human Thinking
12%
Service Designer
11%
Raise Awareness
8%
Paying Attention
8%
Design Researcher
8%
Experience Design
8%
Participatory Design
8%
Future Development
8%
Customer Experience
8%
Single Case Study
8%
Design Research
5%