Keyphrases
Co-creation
100%
Service Design
58%
Previous Experience
50%
Chile
50%
Service Prototyping
50%
Service Innovation
41%
Emotional Experience
37%
Emotional Factors
37%
Perspective Shift
33%
Chilean
33%
Invisible
33%
Lapland
33%
Role-play
33%
Design Practice
33%
Knowledge Areas
33%
Human Being
30%
Change Scenario
25%
Specific Abilities
25%
Professional Performance
25%
Environment Interaction
25%
Qualitative Questionnaire
25%
Overall Process
25%
Scenario Variables
25%
Concrete Services
25%
Stim
25%
Collective Creation
25%
Prototyping Process
25%
Emotion Experience
25%
Laboratory Services
25%
Austral Forests
25%
Service Responsiveness
25%
Emotional Variables
25%
Reconfiguration
25%
Communication Product
25%
Prison
25%
Design Prototypes
25%
Multispecies
25%
Public Sector
25%
Pluriverse
25%
Service Design Process
25%
People's Experiences
25%
Human Interaction
25%
Design Research
25%
Creative Exploration
25%
Additional Value
25%
Collaborative Design
25%
User-centered Design
25%
Own Experience
25%
Design Students
25%
SINCO
25%
Computer Science
Service Design
81%
Design Practice
31%
Reconfiguration
25%
Perspective Research
25%
Cultural Dynamics
25%
Political Decision
25%
Prototyping Process
25%
collaborative design
25%
Emotion Experience
25%
External Communication
25%
Research Process
25%
Service Designer
25%
Internal Communication
25%
Research Project
25%
Design Tool
25%
Quality Certification
16%
Certification Process
8%
Behavioral Process
8%
Continuous Process
8%
Clear Understanding
6%
Environment Interaction
6%
Design Research
6%
Emotional Experience
6%
User-Centered Design
6%
Human Interaction
6%
Decision-Making
6%
Social Sciences
Emotions
75%
Co-Creation
45%
Chile
29%
Human Species
25%
Emotional Factor
25%
Public Sector
25%
Service Innovation
25%
Scientific Methods
12%
Role Playing
12%
Education System
12%
System of Interaction
8%
Military Dictatorship
8%
Cultural Dynamics
8%
Political Decision
8%
Resistance to Change
8%
Transport
8%
Public Utilities
8%
Civil Society
8%